Struct rusb::Language

source ·
pub struct Language { /* private fields */ }
Expand description

A language used to read string descriptors from USB devices.

A language consists of a primary language and a sub language. Primary languages are language families, such as English or Spanish. Sub languages identify a dialect of the primary language. The dialect may be based on regional differences (United States English compared to United Kindgdom English), writing systems (Cyrillic compared to Latin), or age (Modern compared to Traditional). Each primary language has its own set of sub languages.

Implementations§

Returns the language’s 16-bit LANGID.

Each language’s LANGID is defined by the USB forum http://www.usb.org/developers/docs/USB_LANGIDs.pdf.

Returns the primary language.

Returns the sub language.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
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Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.